It was a pleasure to work on halowars 2 with so many outstanding artists and team members. Here are some of the pieces I worked on. Special thanks to my Lead Artist Mark Radcliffe and Colleague Liam Tart who made me feel incredibly welcome at Creative assembly. I could also list many more, however, it would turn into a list matching the halowars 2 game credits.
Sculpting work and texture work. The whole asset sits on (is sculpted to) the banished base building initially created by Ben keeling.
Amber barricade asset I created. Many of the assets I worked on had destruction states which took a while to create. Thanks to Mark Perry for showing me the wonders of Havoc Physics.
I worked on the resources (power and resource) that you see spread around the game. It was a lot of fun to come up with the little animating effects that went on inside them.